What gets taught,
and in what order

Thirty-eight topics across three modules, one module per two-grade band. Each topic is a single session of 40–60 minutes.

Grades 3 to 8 · ages 7 to 14

Explore the modules
A Learning Trail for AI and creativity.

Three modules, one sequence

Grades 3–412 topics

AI Literacy in Daily Life

AI in the real world, patterns, data types, labelling, supervised learning, training against testing, predictions, privacy, and a first look at code.

Grades 5–612 topics

AI Trailblazers

Data quality, real-world AI, chatbots, misinformation and bias, creative AI in art, music and stories, data privacy, and building and testing a chatbot.

Grades 7–814 topics

AI Changemakers

Neural networks, transparency, bias mitigation, inclusive AI, prompt engineering from basic to advanced, vision AI, audio AI, image classification, and learning how to keep learning.

Literacy, then fluency,
then mastery

Every module moves a child through three stages.

  1. AI Literacy

    AI Literacy is recognizing what AI is and where it already sits in their day.

  2. AI Fluency

    AI Fluency is working with it: data, prompts, building and testing something.

  3. AI Mastery

    AI Mastery is judgement: when to use it, when not to, and how to defend the choice.

All three happen in every module, at that grade band's level of difficulty. A child starting in Grade 7 is not dropped into mastery, and a child starting in Grade 3 does not spend two years on recognition.

What a topic contains

Each topic is a Learning Trail: 15 to 20 activities in sequence.

The curriculum holds over 600 activities across the 38 topics.

Labelling examples inside a 3D learning experience.
  • Slide-based concept decks
  • Short videos
  • Quizzes as checkpoints
  • Hands-on web projects in Scratch and Teachable Machine
  • 3D and AR learning experiences
  • Game-based quests

What the assessment measures

Seven competency domains, aligned to the UNESCO AI Competency Framework. Every quiz and quest question is tagged to a domain and to a concept, so the report shows both what a child can do and which ideas a class has not landed.

See the evidence
  • AI Literacy
  • Critical Thinking
  • Data Literacy
  • Ethical AI
  • Digital Citizenship
  • Media Literacy
  • Creative AI Use

Mastery is what a child could do, measured through the work. A gain figure needs a measurement taken before teaching starts, and a pilot takes one in its first session.

Start with
one grade

A pilot runs one grade band, with the assessment from the first session. You see what the children could do at the end of it.

Talk to us about a pilotSee it with our team